🦒 Hamilton Zoo Map Adventure 🐘 Pakihi Kōpere Kirikiriroa

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🦒 Hamilton Zoo Map Adventure 🐘 Pakihi Kōpere Kirikiriroa

Mathematics Year 6

🦒 Hamilton Zoo Map Adventure 🐘 Pakihi Kōpere Kirikiriroa

Simple Grid Reading Fun!

🎯 Your Mission | Tō Kaupapa

Welcome to Hamilton Zoo, explorer! 🎉

You just arrived at the START point in the car park. Now you need to find different animals using our special map!

🗺️ How to Use This Map

  • Grid Squares: The map is divided into squares like a chess board
  • Finding Places: Use the numbers along the edges to find locations
  • Moving Around: Count squares to see how far things are apart
  • Starting Point: Look for the red pulsing dot - that's where you begin!
Hamilton Zoo grid map: a 6 by 6 grid with columns lettered A to F across the top and rows numbered 1 to 6 down the side. The giraffe is at A3, the entrance and car park at F3, the Oasis cafe and toilets at C3, the ponds at D3, and the savannah holding zebra and ostrich at C1.
Hamilton Zoo grid map — a simplified schematic for classroom use. Positions are approximate, placed from Hamilton Zoo’s published visitor map (November 2025); it is not to scale and not a survey. One grid square = 80 metres. For the current official map see hamiltonzoo.co.nz.

🔍 Activity 1: Finding Animals

Look at the map and find these animals! Write the letter and number for each one.

🦒 Giraffes: Letter Number

🐘 Elephants: Letter Number

🐅 Tigers: Letter Number

👣 Activity 2: Counting Steps

🧮 Counting Helper

How to count squares:

  1. Put your finger on the START point
  2. Count how many squares you move across (left or right)
  3. Count how many squares you move up or down
  4. Add them together!

From your START point, count how many squares to reach each animal:

Animal Squares Across Squares Up/Down Total Squares
🦒 Giraffes
🐘 Elephants
🐅 Tigers

🎯 Activity 3: Which Animal First?

You want to visit all three animals, but which one should you visit first?

Look at your counting from Activity 2. Which animal needs the smallest number of squares to reach?

I should visit the first because it only takes squares to get there!

🔍 Activity 4: Treasure Hunt!

There are other cool things at the zoo too! Can you find them?

🎠 Playground: Letter Number

🍕 Food Area: Letter Number

💧 Water/Lake: Letter Number

🤔 Activity 5: Planning Your Day

You're getting hungry! Plan the best route to get food.

You're still at the START point. You want to see one animal, then get food.

My plan:

1. First, I'll visit the

2. Then I'll go to the food area

3. This is a good plan because:

🌟 Activity 6: Help a Friend!

Your friend is lost! They tell you they can see elephants and a playground.

Look at your map. Where do you think your friend is?

My friend is probably at: Letter Number

How do you know?

🎉 Well Done! | Ka Pai!

You've completed the Hamilton Zoo Map Adventure!

You now know how to:

  • ✅ Find locations using letters and numbers
  • ✅ Count squares to measure distances
  • ✅ Plan efficient routes
  • ✅ Help others using map references

Ngā Whāinga Akoranga — Learning Intentions

Paearu Angitu — Success Criteria

Teacher Planning Snapshot

Curriculum Alignment

Te Mātaiaho Mathematics and Statistics — Phase 2 (Year 6). Geometry strand: alphanumeric grid references (A1, B2), plotting and reading positions on a grid map. This Phase 2 sub-unit extends the Year 6 grid adventure into a structured modular progression, bridging to coordinate plane work in Phase 3.

Mātauranga Māori Lens

In Waikato tradition, Kirikiriroa (Hamilton) is a place whose every feature carries a name and a story. The zoo sits on land that Waikato iwi have navigated and cared for as kaitiaki. Using te reo Māori compass directions — rāwhiti (east), hauāuru (west), tonga (south), raro (north) — connects the grid system to Indigenous spatial knowledge. The conservation stories of the zoo's endangered species ground the navigation tasks in kaitiakitanga: students navigate toward creatures that need protecting, not just abstract grid squares.

Entry / On-level / Extension

  • Entry: Simplified 3×3 grid with large labels and teacher-guided prompts. Physical counters on a printed map.
  • On-level: Full 5×4 grid, independent route planning, partner route description.
  • Extension: Design own zoo map with grid and write treasure hunt clues. Compare alphanumeric system to (x, y) coordinates.

Inclusion and Accessibility

  • Visual: Animal emoji icons and colour-coded enclosures allow visual identification before grid reference use.
  • Neurodiversity: One task at a time. Large-format printed version available. Physical tokens for tracking movement.
  • EAL/D: Bilingual direction labels (English / te reo Māori). Route descriptions accepted verbally, as drawings, or in any language.

🎯 Teacher Notes | Ngā Kōrero Kaiako

Year 6 Learning Objectives:

Simplifications for Year 6:

Extension Ideas: