Project-Based Learning • Solution Design • Authentic Assessment Evidence 2
💡 Design Thinking Canvas & Action Strategy
Move from problem discovery to actionable, high-impact solutions. Use this canvas to test root causes, synthesise rapid ideas, evaluate feasibility vs. impact, and build your prototype plan.
1. 🪵 Root Cause vs. Symptom Analysis
A symptom is what you see on the surface; a root cause is why it happens. Strong community action targets the root cause.
2. 📊 2x2 Feasibility vs. Impact Matrix
Plot your team's top ideas from the Crazy Eights brainstorming into the matrix below. Aim for the top-right quadrant!
High value, but hard to do in 6–8 weeks. Can we break it into smaller steps?
Doable, realistic, and creates real change. Prioritise these ideas!
Hard to do and makes little difference. Set these aside.
Easy to do, but limited long-term impact. Good for momentum building.
3. 📦 Chosen Solution & Prototype Plan
What will you build or create first to test with your audience?
Describe the prototype (e.g. draft poster, survey results infographic, sample seed kit, draft presentation)...
4. 🛡️ Risks & Obstacles (Plan B)
What could delay or disrupt your project, and how will you respond?
Identify 2 key risks and your backup strategy...
Next Step in the Project Cycle
Once your prototype plan is agreed, proceed to Lesson 4: Taking Action & Making Impact and use the Community Action Log to track your milestones and evidence.